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TechAnimDad

Various musing of my addled mind around tech, animation and dadding

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Tag Archives: DCC

Supporting Py2 & Py3 Part 1

The trials and tribulations of updating a large codebase to support Py27 and Py37 for 3DsMax, Maya and MotionBuilder.

Posted bymunkybuttballs10th Apr 20213rd Jun 2021Posted inProfessionalTags:3Ds Max, DCC, Maya, MotionBuilder, Pipeline, Python, Python2, Python2 to Python3, Python3, Tech Anim, Tech Art4 Comments on Supporting Py2 & Py3 Part 1
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